![]() Each land is divided into two or three different dungeons. In order to save the world, the Bergsons will adventure to faraway lands and free their guardian spirits from the Corruption’s clutches. This at first might sound annoying, but the more the player familiarizes with unwanted characters, the more they might get accustomed to them and find their usefulness. The only way to cure fatigue is to make a character rest by not using them for a few rounds. If the player uses them too much, they’ll start each level with lowered vitality. To prevent this, Children of Morta has a fatigue counter for each Bergson. Obviously, when a game has different playable protagonists, every player ends up using only one or two characters they enjoy the most. The first one is specialized in shooting while moving, while the latter cannot move when attacking but sports a faster rate of fire and can use decoys and shields to block enemies. For example, the ranged characters are Linda, the eldest daughter, an archer and her little sister Lucy, gifted with pyrokinetic powers. Despite this, each character still plays in a different way. So, two by two, the Bergsons will have a similar role. There are fundamentally three different “classes” of characters: the tank, the rogue and the ranged warrior. Other than mister Bergson, his four children and nephew take arms against the sprawling monsters. That’s why the game offers us six playable protagonists. Since the game is so focused on the concept of family, it wouldn’t be fair if only one Bergson were to take the spotlight, right? Autosaves, randomly generated dungeons, power-ups to find and lots of Game Overs. GAMEPLAYĬhildren of Morta follows your standard roguelike style. However, it’s also a shame that the game doesn’t expand more upon some of these events, because that would’ve prompted some interesting side-stories. In this way, it’s possible to not bore the player too much with unskippable infodumps. They focus on events prior to the main plot and also give a bit of trivia about the geographical characteristics of the game’s world. The game’s backstory is narrated through notes and documents found during dungeon raids. A story that, while pretty traditional in its structure, is surprisingly deep for the genre. That’s more or less Children of Morta‘s story. ![]() All while dealing with their own personal difficulties, contrasts and grief. It’s up to the legendary family of the Bergsons to fix everything. Cruel monsters appear anywhere, possessing what were peaceful creatures. Once again, that evil and unstoppable force known as the Corruption is spreading at a fast pace. The game is roguelike with RPG elements, brought to us by Dead Mage. And that’s what the Bergsons have to endure in Children of Morta. What if yours is a family of heroes since countless generations protect the world? That’s a heavy burden for sure. A good family has to stay united, especially in moments of need. ^ "Children of Morta for Switch Reviews".^ "Children of Morta for Xbox One Reviews".^ "Children of Morta for PlayStation 4 Reviews".^ a b "Children of Morta for PC Reviews".A few even have major narrative impact-there are a series of quests early on that end with the Bergsons adopting and raising an adorable puppy, for instance ^ "Tale of Ronin is a gorgeous role-player about the human side of the Samurai".^ "An interview with Dead Mage, the creators of Children of Morta!".Some parts of the story take place after events happening in the game. Individual runs of the dungeon are bookended with returns to the Bergson family home, which sometimes progresses the narrative or allows players to witness additional dialogue. ![]() The player must traverse a number of procedurally generated dungeons within the caverns of Mount Morta to clear them of various enemies and bosses. Each family member has its own playstyle and gameplay mechanics and levels up as it is played, granting improvements to themselves and other family members. ![]() Players take on the role of members of the Bergson family, with additional family members being unlocked as a player progresses through the game, to a total of seven playable characters. Developed by studio Dead Mage, it follows the story of the Bergson family, custodians of Mount Morta, who must defend it from an evil called the Corruption. Children of Morta is an action role-playing video game with roguelike elements, released in September 2019.
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